πŸ”₯ Ready-Made 'D&D' 5e Adventures for DMs Do Exist! - GeekDad

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This is a list of all the 5E adventures I know about, sorted by adventure level. If you know of an adventure not on the list, please contact me! A list by publisher with fuller descriptions can be found here. Last update May 11, 2019. Recent Updates


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Free D&D Adventures - The DM Lair
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Dungeons & Dragons 5E Adventures by Level – Merric's Musings
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The D&D 5th Edition Buyer's Guide - Where should you start?

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D&D 5E Free Starting Adventure November 4, 2018 andrewjluther 1 Comment Back in June, I posted about the problem that a number of people have mentioned on various message boards about the problem of starting a new campaign with experienced D&D 5E players who find the usual low-level monsters are pretty boring.


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Free 5E Adventure - RPG Knights
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free 5e adventures

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Hey all, sorry if this is a noob question. In my defence.. I'm a noob.  I'm after a fully premade adventure with NPCs laid out, maps made up and set in place, so I can just add my players and start the game.  I don't know if this is what Roll20 is for, and it's looking like a No at this stage.


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Free D&D Adventures - The DM Lair
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Homebrew 8 free 5e adventures!
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We’re excited to offer Forgotten Tomb as a free introduction to Adventure Shorts, Volume 1. This short encounter, written for the fifth edition of the world’s most popular role playing game, can be played as a stand-alone encounter or dropped into an existing adventure or campaign.


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Ready-Made 'D&D' 5e Adventures for DMs Do Exist! - GeekDad
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Free D&D Adventures - The DM Lair
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Numerous bugs are to be expected -- continue reading Thanks!
The task was to write a roughly 7,500-word adventure for the newest playtest rules using one of a handful maps kindly provided for the purpose by WotC.
The free 5e adventures was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges free 5e adventures read all the adventures.
They have contemplated, deliberated, and excogitated.
And they have arrived at go here decision.
When raiders attack their sanctuary, an unexpected explosion sends the vault spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for 4th level characters.
By Will Doyle, with illustrations by Stacey Allan.
Congratulations to Will and to the free 5e adventures contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players are currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it and only had to make a few minor changes but it worked out amazingly well.
I loved it and it showed to be an excellent challenge for the party for 5e.
It left them with near death but still alive and they had an amazing time going through it as a party of 3.
What i altered was the poltergeist didn't attack until they hit the attic the imp used suggestion through out the manor while invisible to attempt to get the party members to turn on themselves but never attacked the whole party until the attic.
The doppleganger did wait and read the surface thoughts of the party and once they had a chance attempted to free 5e adventures the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by using the globe in the masters chamber and fled to the attic.
I suggest using haunt click to see more in it have doors close behind the party members and held shut by the poltergeist then when the party fight to open the door they fling open, voices suggest doubt and strife to turn the party against each other which the imp is there to do.
Lock them in the house and make it so they feel they are trapped and there is a clock ticking down till dooms day.
I love this module.

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FREE Shipping on orders over $25 shipped by Amazon. More Buying Choices $17.80 (103 used & new offers). Sly Flourish's Fantastic Adventures for 5e: Ten short.


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Ready-Made 'D&D' 5e Adventures for DMs Do Exist! - GeekDad
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Numerous bugs are to be expected -- please Thanks!
The task was to write a roughly 7,500-word adventure for the newest playtest rules using one of a handful maps kindly provided for the purpose by WotC.
The contest was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges have read all the adventures.
They have contemplated, deliberated, and excogitated.
And free 5e adventures have arrived at a decision.
When raiders attack their sanctuary, an unexpected explosion sends the vault spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for 4th level characters.
Congratulations to Will and to the other contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players are currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it and only had to make a few minor changes but it worked out amazingly well.
I loved it and it showed to be an excellent challenge for the party for 5e.
It left them with near death but still alive and they had an amazing time going through it as a party of 3.
What i altered was the poltergeist didn't attack until they hit the attic the imp used suggestion through out the manor while invisible to attempt to get the party members to turn on themselves but never attacked the whole party free 5e adventures the attic.
The doppleganger did wait and read the surface thoughts of the party and once they had a chance attempted to get the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by using the globe in the masters chamber and fled to the attic.
I suggest using haunt tactics in it have doors close behind the party members and held shut by teddy bear adventure game online poltergeist then when the party fight to open the door they fling open, voices suggest bill teds video adventure nintendo rom and strife to turn free 5e adventures party against each other which the imp is there to do.
I love this module.

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D&D 5e/Next 5e Adventure in a Free PDF If this is your first visit, be sure to check out the FAQ by clicking the link above. You will have to register before you can post: click the register link above to proceed.


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Free 5E Adventure - RPG Knights
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Ready-Made 'D&D' 5e Adventures for DMs Do Exist! - GeekDad
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I tried out playing in D&D Adventurers League for the first time

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The Great List of Dungeons & Dragons 5E Adventures This is a list of all D&D 5E adventures I know about. It does not include the playtest adventures, which have their own list , as those adventures had significantly different monster stats and rules.


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Free 5E Adventure - RPG Knights
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Here is an adventure for you to take advantage of.
Below is the map for the dungeon and each room is described after that.
My players have finished this dungeon and are moving on so I hope some of you get to use it too.
The adventure is suited to a group of four to 5 4th level adventurers, with the expectation that they will come out the other end as 6th level adventurers.
My random dungeon, now ready for you to play in!
Any room with a split level e.
All secret doors are a Perception DC 15 to detect an anomaly and a DC 20 Investigation check to activate.
The adventure starts with the players entering at the stairwell marked with an asterisk.
When I used this dungeon the group were transported their by means of a trapped Glyph of Warding and the stairwell lead to a blank wall.
In other words, they needed to find their way to the planar portal room and exit through the portal to return to their home world.
I also skinned the dungeon to appear as if the group were inside some massive, disgusting beast with bones, fleshy walls and grotesque slime everywhere.
This freaked them out a little but do with it as you will!
Room 1 This small bare room holds little more than a table and some chairs for the guards to rest at whilst waiting for new arrivals.
Beside the stone table there is a large object covered with a thick velvet drape.
Underneath the drape is a glass cage and a living phase spider.
The phase spider will phase out when the drape is lifted and attack.
Inside a locked cupboard there is the instructors valuables DC 10 thieves picks to open.
The cupboard holds 2500 CP, 1300 SP, 60 GP, 12 pieces of onyx in a silk pouch 50 GP eachSlippers of Spider climbing, Battle Axe +1, Boots of the Winterlands, Bracers of Archery.
Room 3 A steady drone of chanting comes from this room as the cultists within attempt to summon a creature from the abyss.
This large open chamber contains a large purple glowing symbol on the floor that pulsates with the chanting.
In the center of the symbol is a sacrificial chamber with a young female child strapped to it.
Standing above her with a sacrificial dagger is a cultist fanatic and around the symbol are 8 cultists p.
Bookshelves on the walls surround the room show arcane titles.
Any interruption will result in the cultists attempting to capture the adventurers for later sacrifice.
Treasure: Selected arcane texts on the shelves can be taken that value at 1000 GP to the right collector.
Room 4 This room is obviously a kitchen.
The ovens are still warm and the preparation areas are very messy, obviously after a meal service.
No one is currently in the room.
One of the cooks has his knife a +1 magical dagger and his fortifying drinks two healing potions hidden up the chimney near an oven.
DC 15 investigation check to find them.
Room 5 This room contains a dual level dining room.
The lower room has cheap wooden benches that are currently littered with plates and remnants of free 5e adventures, whilst the upper, overlooking chamber has fine tables, cutlery and refined silverware.
The upper section appears to be open but there is actually a permanent wall of force that separates the two rooms.
In the upper chamber there are 8 commoners clearing the dishes that may spot the adventurers as they enter the lower area, and definitely will if they enter the upper area.
The commoners are captives in the area and include the cook whose magical items appear in room 4.
No valuables apart from their weapons and armor are kept here because there has been a spate of thievery in the barracks of late.
Room 7 This room has a split level, the lower half is littered with tables, ink stains and discarded parchment with nothing of value on it.
Above on a balcony a veteran guard stands named Belell free 5e adventures />Treasure: 12 SP in a coin pouch on Belell.
Room 8 Houses the 6 priests of this cult though only two are occupying this room currently p.
They have learnt Inflict Wounds instead of Cure Wounds in their spell list.
Names are Trillian and Baxter.
Treasure: read more CP, 600 SP, 40 GP, 11 Eye Agate in a leather bag 10 GP eachPotion of Thunder Resistance Room 9 There are a bunch of mops and brooms in this closet.
Room 10 This room contains a well in the middle.
The floor of the room is made up of a rusty iron grate below which is a 5 inch deep pool of water that reaches out to the edges of the room.
This room is otherwise used to collect drinking water, a latrine and a washing area.
Room 11 This room is open to the corridor and is exceptionally cluttered with all sorts of apparatus and samples of tissue and organs from planar creatures in jars.
There is a good deal of crystal alchemy equipment, most of which is in poor disrepair.
Hidden under one of the workbenches is a small trapped chest DC 10 spot to find.
Trap requires a DC15 Investigate check to find and a DC 15 Thieves Tools check to disable.
If opened without disabling a dart shoots from the trap at the person opening gaining free 5e adventures +8 attack to do 2 1d4 damage and a successful Constitution DC 15 check must be made or they take a further 5 1d10 from poison and gain the poisoned condition for 1 hour.
Inside the chest is 1800 CP, 1500 SP, 40 GP, 3 Crystal Decanters worth 25 GP each.
If an adventurer climbs the plinth the doors to the room shut and lock and a poisonous gas fills the chamber.
Trap requires a DC 15 Investigate check read more the plinth to be discovered and a DC 10 Thieves Tools test to disable.
The chest is unlocked and contains only 4 Carnelions at the bottom of it worth 25 GP each.
The poison gas does 1d6 per minute that it is present with no save.
It dissipates when a door is opened.
Inhabiting the room now is a giant constrictor snake p.
Natural Chimney 14 The complex makes use of a natural chimney at this point to separate the lower chamber from the planar portal section.
Room 15 This room houses the guards of free 5e adventures portal area, a pair of spined devils who are likely to have heard the approach of the players unless they were exceptionally stealthy coming up the chimney.
They hide by clinging to the walls awaiting the players to enter the chamber.
The spined devils have been bargained with by the priests to provide protection until they have negotiated with their master and they place all items they capture from infiltrators in an unlocked chest here.
If the spined devils are looking like they will be beaten they will attempt to alert the other guards in the barracks at room 16.
Spined devils are on p.
Treasure: 1800 CP, 600 SP, 50 GP, 5 Carnelions 5 GP eachPotion of Hill Giant Strength, Ring of Swimming, Potion of Poison, Potion of Lightning Resistance.
Room 16 This room is the barracks for the off duty spined devils.
It is a cesspit of depravity with body parts, gruesome collections of flesh formed into strange sculptures and arcane symbols best left unread.
There are 5 other spined devils roaming this area that may be used as random encounters throughout the portal section.
No treasure is to be found here.
Room 17 This is a temple room for the priests p.
Two of them always tend the room but they are currently down the corridor to the south feeding the Oni through the pit trap.
From the layout and accouterments of the room it should be abundantly clear that this group of priests worship a devil from the nine hells.
Regardless of this, the items in this room are valuable and worth learn more here GP to the right collectors.
Looting the room will take 10 rounds to do.
On each round of looting roll 1d20 β€” on a roll of 17+ the priests from the south hear the noise and return to battle the adventurers desecrating their temple.
Pit Trap at 18 DC 10 to spot and DC 10 with thieves picks to disable.
Players must be actively looking for it though.
Room 19 Lavishly appointed visitor chambers that are assigned to the planar envoys that the head priest who is away with one of the other priests securing another item to bargain with deals with in making a deal with the devil beyond the planar portal.
The room is currently occupied by a barbed devil p.
Otherwise the chimney is the same as the one at 14.
Room 21 A large room that has at its centre a crystal prism, encased in the prism is the Axe of the Sun, an artifact of the sun God Apollo or whoever the sun god is in your game.
The prism is easily opened and the axe is one of the intended gifts for the devil that the head priest is dealing with.
He has not left it unguarded though.
A Gorgon protects the weapon from any intruder bar the high priest.
It can be used to connect to several locations as the DM so desires.
It is guarded by an Oni who seeks not to kill but to capture.
If it captures all of a party it randomly selects a location, strips the captives of their gear and throws them through the portal, keeping their items for itself.
The Oni has been promised a great service by the devils that use this portal for the protection of the room.
Room 23 This room is a crafting room and is filled with all sorts of crafting materials, a large table and chairs.
Much of the cultists handiwork can be found here including holy symbols of game creator 2 adventure time devil that the priests follow along with some whittled statuettes of the same.
Hope you enjoy the adventure.
Posted inNot sure if you still see comments, but thank you for posting this!
I am a bit curious though, how do the characters get to 6th level from 4th off this dungeon?
I am a new DM so I might be misunderstanding, but if the total xp is 10k for example and 4 players were involved, then each player only free 5e adventures 2500.
Regardless, I plan to use this dungeon in my campaign as it really is well designed and I think my players will enjoy it.
Also the portal is going to take them to some other plane of existence if they go through it!
As to the maths involved I do think they would have to basically clear every room out to get to 6th if they are staarting at 4th level but I made the assumption that characters are mid 4th level and should just reach 6th if they come out the other end.
But I was wondering about the Scimitar of the Moon.
I first read this awhile back and loved it.
I am writing a campaign right now and this would fit in perfectly.
Between the Axe of the Sun and the Scimitar of the Moon I think it will be great.
Just wondering what the Scimitar stats free 5e adventures be?
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Hey all, sorry if this is a noob question. In my defence.. I'm a noob.  I'm after a fully premade adventure with NPCs laid out, maps made up and set in place, so I can just add my players and start the game.  I don't know if this is what Roll20 is for, and it's looking like a No at this stage.


Enjoy!
Dungeons & Dragons 5E Adventures by Level – Merric's Musings
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Ready-Made 'D&D' 5e Adventures for DMs Do Exist! - GeekDad
Visits
Dislikes
Comments
Numerous bugs are to be expected -- please Thanks!
The task was to write a roughly 7,500-word adventure for the newest playtest rules using one of a handful maps kindly provided for the purpose by WotC.
The contest was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges have read all the adventures.
They have contemplated, deliberated, and excogitated.
And they have arrived at a decision.
When free 5e adventures attack their sanctuary, an unexpected explosion sends the vault spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for 4th level characters.
By Will Doyle, with illustrations by Stacey Allan.
Congratulations to Will and to the other contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players are currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it free 5e adventures only had to make a few minor changes source it free 5e adventures out amazingly well.
I loved it and it showed to be an excellent challenge for the party for 5e.
It left them with near death but still alive and they had an free 5e adventures time going through it as a party of 3.
What i altered was the poltergeist didn't attack until they hit the attic the imp used suggestion through out the manor while invisible to attempt to get the party members to turn on themselves but never attacked the whole party until the attic.
The doppleganger did wait and read the surface thoughts of the party and once they had a chance attempted to get the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by using the globe in the masters chamber and fled to the attic.
I suggest using haunt tactics in it have doors close behind the party members and held shut by free 5e adventures poltergeist then when the party fight to open the door they fling open, voices suggest free 5e adventures and strife to turn the party against each other read more the imp is there to free 5e adventures />Lock them in the house and make it so they feel they are trapped and there is a clock ticking down till dooms day.
I love this module.

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Tomb of the Ghast Queen: A Free D&D 5E Adventure.. Her city is known as Crotis and I am building a few adventures around that locale. Thanks for the support!


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Free 5E Adventure - RPG Knights
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Numerous bugs are to be expected -- please Thanks!
The contest was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges have read all the adventures.
They have go here, deliberated, and excogitated.
And they have arrived at a decision.
When raiders attack their sanctuary, an unexpected explosion sends the vault spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for 4th level characters.
By Will Doyle, with illustrations by Stacey Allan.
Congratulations to Will and to the other contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players are currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it and only had to make a few minor changes but it worked out amazingly well.
I loved it and it showed to be an excellent challenge for free 5e adventures party for 5e.
It free 5e adventures them with near death but still alive and they had an amazing time going through it as a party of 3.
What i altered was the poltergeist didn't attack until they hit free 5e adventures attic the imp used suggestion through out the manor while invisible to attempt to get the party members to turn on themselves but never attacked the whole party until the attic.
The doppleganger did wait and read the surface thoughts of the party and once they had a chance attempted to get the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by using the globe in the masters chamber and fled to the attic.
I suggest using haunt tactics in it have doors close behind the party members and held shut by the poltergeist then when the party fight to open the door they fling open, voices suggest doubt and strife to turn the party against each other which the imp is there to do.
Lock them in the house and make it so they feel they are trapped and there is a clock ticking down till dooms day.
I love this module.

B6655644
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Players:
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Tomb of the Ghast Queen: A Free D&D 5E Adventure.. Her city is known as Crotis and I am building a few adventures around that locale. Thanks for the support!


Enjoy!
Homebrew 8 free 5e adventures!
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Free D&D Adventures - The DM Lair
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If you want to be notified when new adventures are released, join my.
All my published adventures are available on.
Some of them are free, others are paid.
The adventures below are free for you to use in your own games.
They are not as high-quality as my published adventures, but they are free.
Overview: The free 5e adventures is tasked with investigating the source of undead plaguing the area, a former temple to Torm.
However, they will discover that much more is going on than a simple undead infestation.
Download Here: The Beholden Temple level 3 1662 downloads Like this:Like Loading.
Their employer, Kzarratyn the Younger, a senior civilar of the Deepwater guard, has guaranteed a sizeable payment for retrieving the heirloom.
Download Here: Into the Darkness level 6 751 downloads Like this:Like Loading.
Overview: Gramillion Snagjaw is the general of an orc army that threatens the entire region.
The PCs must free 5e adventures his castle compound and put an end to the general and his lieutenants.
Download Here: Snagjaw Castle level 10-13 898 downloads Like this:Like Loading.
Overview: The small gnome village of Round Hill has been corrupted by a ogre shaman and mysterious black flecks.
The gnomes in the village, usually good-natured, have become free 5e adventures under the free 5e adventures of the black flecks.
The PCs are tasked with saving the village from the corruption, preferably without the loss of gnome lives.
Download Here: Trouble in Round Hill 1029 downloads Like this:Like Loading.
A free 5e adventures of soldiers holds the fortification, but they can only hold out for so long.
The heroes need to strike blows against critical parts of the orc army in order to lift the siege.
Download Here: Siege of Gauntlet Hall 587 downloads Like this:Like Loading.
Related posts: Snagjaw Castle β€” Free.
Overview: The heroes are tasked with the seemingly easy task of eliminating the leader of a local thieves' guild.
However, it turns into a battle to end more than just thievery.
The leader of the thieves' guild also heads a group of carnivorous mithsanki who raid different worlds, capturing humans free 5e adventures elves for use as cattle.
The adventure leads the heroes to the astral plane where they must put an end to generations of foul enslavement and butchery.
This adventure is a dungeon crawl that features numerous opportunities for social interaction, traps, and ambush encounters.
Creatures Encountered: minotaurs, brain eaters, fairy adventure download games free, gith hounds, zemmogoths.
Overview: Yuan-ti are beginning to rebuild their ancient empire free 5e adventures Trallas.
Their leader Soakosh has gathered many yuan-ti that had gone into hiding and is trying to complete the transformation to become an Anathema.
Once he has done so, he can lead his people to dominate the region.
The heroes are tasked with finding the source of evil in Trallas and putting an end to it.
Victory is achieved by slaying Soakosh, either before or after he becomes an Anathema.
When the heroes arrive in Trallas they have but a short time before Soakosh completes the ritual to become an.
Overview: The heroes meet up outside a tavern where they spot a cloaked figure dropping a piece of paper.
It turns out to be a map leading to a secret meeting at night in the City of the Dead.
This adventure introduces the basic campaign plot: take out the Shadow Thieves.
Creatures Encountered: kendu, kobolds, gray ooze, animated armor, and doppleganger Levels: This adventure is designed for a party of 5 level-1 characters.
Download Here: Welcome to Waterdeep - HoL 1 2816 downloads Like this:Like Loading.
Overview: The heroes are tasked with retrieving a magical amulet from its last known location, a swamp, in order to make peace with a powerful organization they have offended.
Creatures Encountered: plesiosaurus, lizardfolk, kobolds yay!
Levels: This adventure is designed for free 5e adventures party of 5 characters, levels 8 through 11.
Download Here: The Amulet of Mraphadyr 611 downloads The Amulet of Mraphadyr Maps 490 downloads Like this:Like Loading.

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Tomb Of The Ghast Queen (5e) by Mark Knights. Once a year small group of prisoners are selected to β€œrun the gauntlet”. They are taken to the Ghast Queen’s tomb to collect five gems that fit together to become an art piece known as the Hand of the Lich. The five holders of the gems are then pardoned and set free from servitude.


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Dungeons & Dragons 5E Adventures by Level – Merric's Musings
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Most Underrated Spells in Dungeons and Dragons 5th Edition

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Tomb of the Ghast Queen: A Free D&D 5E Adventure.. Her city is known as Crotis and I am building a few adventures around that locale. Thanks for the support!


Enjoy!
Free D&D Adventures - The DM Lair
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Free 5E Adventure - RPG Knights
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Into the Darkness - A D&D 5e Adventure

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Tomb Of The Ghast Queen (5e) by Mark Knights. Once a year small group of prisoners are selected to β€œrun the gauntlet”. They are taken to the Ghast Queen’s tomb to collect five gems that fit together to become an art piece known as the Hand of the Lich. The five holders of the gems are then pardoned and set free from servitude.


Enjoy!
Free 5E Adventure - RPG Knights
Valid for casinos
Dungeons & Dragons 5E Adventures by Level – Merric's Musings
Visits
Dislikes
Comments
Numerous bugs are to be expected -- please Thanks!
The task was to write a roughly 7,500-word adventure for the newest playtest rules using one of a handful maps kindly provided for free 5e adventures purpose by WotC.
The contest was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges have read all the adventures.
They have contemplated, deliberated, and excogitated.
And they have arrived at a decision.
When raiders attack their sanctuary, an unexpected explosion sends free 5e adventures vault spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for free 5e adventures level characters.
By Will Doyle, with illustrations by Stacey Allan.
Congratulations to Will and to the other contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players continue reading currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it free 5e adventures only had to make a few minor changes but it worked out amazingly well.
I loved it and it showed to be an excellent challenge for the party for 5e.
It left them with near death but still alive and they had an amazing time going through free 5e adventures as a party of 3.
What i altered was the poltergeist didn't attack until they hit the attic the imp used suggestion through out the manor while invisible to attempt free 5e adventures get the party members to turn just click for source themselves but never attacked the whole party until the attic.
The doppleganger did wait and read the surface thoughts of the party and once they had a chance attempted to get the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by using the globe in the masters chamber and fled to the attic.
I suggest using haunt tactics in it have doors close behind the party members and held shut by the poltergeist then when the party fight to open the door they fling open, voices suggest doubt and strife to turn the party against each other which the imp is there to do.
Lock them in the house and make it so they feel they are trapped and there is a clock ticking down till dooms day.
I love this module.

G66YY644
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Best Dungeons and Dragons Adventures for 5e? The β€œ best D&D modules ” listed above are just the tip of the iceberg when it comes to what 5th Edition D&D has to offer. These modules represent a combination of the best story-telling and game-play that the line has to offer.


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Dungeon Mastering – 83 Free Adventures: A collection of free adventures available online. Some of them are for previous editions of D&D, but they can be easily tailored for 5e. Leave a Reply


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Dungeons & Dragons 5E Adventures by Level – Merric's Musings
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This is a list of all the 5E adventures I know about, sorted by adventure level. If you know of an adventure not on the list, please contact me! A list by publisher with fuller descriptions can be found here. Last update May 11, 2019. Recent Updates


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Free 5E Adventure - RPG Knights
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Dungeons & Dragons 5E Adventures by Level – Merric's Musings
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Numerous bugs are to be expected -- please Thanks!
The just click for source was to write a roughly 7,500-word adventure for the newest playtest rules using one of a handful maps kindly provided for the purpose by WotC.
The contest was to be judged by Sean K Reynolds, Keith Baker, and Kevin Kulp.
The judges have read all the adventures.
They have contemplated, deliberated, and excogitated.
And they have arrived at a decision.
When raiders attack their sanctuary, an unexpected explosion sends the free 5e adventures spiraling into meltdown.
A 5th Edition Dungeons and Dragons adventure for 4th level characters.
By Will Doyle, with illustrations by Stacey Allan.
Congratulations to Will and to the other contestants!
And thank you so much to the three judges!
You are now able to.
My group of 3 1st level players are currently going through The Mad Manor of Astabar.
So far it has been a fun adventure for them to get their feet wet within!
We will be on session two of this adventure this Wednesday and it will maybe take one more session after that.
So it has provided some nice game time as well.
The Mad Manor of Astabar i just ran my group through it and only had to make a few minor changes free 5e adventures it worked out amazingly well.
I loved it and it showed free 5e adventures be an excellent challenge for the party for 5e.
It left them with near death but still alive and they had an amazing time going through it as a party of 3.
What i altered was the poltergeist didn't attack until they hit the attic the imp used suggestion through out the manor while invisible to attempt to get the party members to turn on themselves but never attacked the whole party until the attic.
The doppleganger did wait and read the surface thoughts of the free 5e adventures and once they had a chance attempted to get the party to kill the other off claiming they where the fake one.
The imp did down a party member solo when one wandered off by free 5e adventures the globe in the masters chamber and fled to the attic.
I suggest using haunt tactics in it have doors close behind the party members and held shut by the poltergeist click to see more when the party fight to open the door they fling open, voices suggest doubt and strife to turn the party against each other which the imp is there to do.
Lock them in the house and make it so they feel they are trapped and there is a clock ticking down till dooms day.
I love this module.

A7684562
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Free Subscription! Use Coupon Code: NEW2019 and get a free subscription to Adventureaweek.com. This gives you access to our entire catalog of flipbook adventures as well as 2 PDF, Fantasy Grounds, or Map Pack downloads per month. Find us on social media:


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403 Forbidden
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JK644W564
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Players:
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Max cash out:
$ 1000

Wizards of the Coast offered several unique adventures for Dungeons and Dragons 3.0 and 3.5 as free PDF downloads. The adventures ranged from 1st-level all the way to 20th-level. In addition a pair of classic adventures were revisited and updated as free downloads, Tomb of Horrors and White Plume Mountain.


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Dungeons & Dragons 5E Adventures by Level – Merric's Musings
Valid for casinos
Free 5E Adventure - RPG Knights
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This is a list of all the 5E adventures I know about, sorted by adventure level.
If you know of an adventure not on the list, please contact me!
A list by publisher with fuller descriptions can be.
Last update May 11, 2019 Recent Updates Adventure Levels β€” β€” β€” β€” β€” β€” β€” β€” β€” β€” 1-2 1-3 1-4 2 4 5 5 5-6 5-8 8 14 Adventures by Level Adventure Levels 0-1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Quests of Doom 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 1-2 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1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 DDEP-1 Corruption in Kryptgarden commit adventure time card wars board game online opinion 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 free 5e adventures 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-4 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-5 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-6 1-7 1-7 1-7 1-7 1-7 1-7 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-9 1-9 1-9 1-9 1-9 1-9 1-10 1-10 1-10 1-10 DDEP-2 Mulmaster Undone 1-10 DDEP06-01 Relics of Khundrukar 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-10 1-11 1-11 1-11 1-11 1-11 1-11 1-12 1-12 1-12 1-13 1-13 1-14 1-15 1-15 1-15 1-15 1-15 1-16 DDEP-3 Blood Above, Blood Below 1-16 DDEP4 Reclamation of Phlan 1-16 1-16 1-16 1-16 1-16 1-17 1-17 1-17 1-17 1-18 1-18 1-20 1-20 1-20 1-20 1-20 1-20 1-20 1-20 1-20 2 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5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Quests of Doom 2 5 Quests of Doom 2 5 5 5 5 5 5 5 5 5 5 5 5 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-6 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 adventure on python 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-7 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 free 5e adventures 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-8 5-9 5-9 5-9 5-9 5-9 5-9 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 DDAL06-02 The Redemption of Kelvan 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-10 5-11 5-11 5-12 5-12 5-15 5-15 DDEP06-02 Return to White Plume 5-16 5-16 5-16 5-16 5-20 5-20 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Quests of Doom 2 6 Quests of Doom 2 6 6 6 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-7 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 free 5e adventures 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 6-8 free 5e adventures 6-9 6-9 6-9 6-9 6-10 6-10 6-10 6-10 6-10 6-10 6-12 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7-8 7-8 7-8 7-8 7-8 7-8 7-8 7-8 7-8 7-8 7-8 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-9 7-10 7-10 7-10 7-10 7-10 7-10 7-12 7-12 7-13 7-13 7-19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8-9 8-9 8-9 8-9 8-9 8-9 8-9 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 8-10 free 5e adventures 8-11 8-12 8-12 8-12 8-12 8-12 8-13 8-13 8-13 8-15 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9-10 9-10 9-10 9-10 9-10 9-10 9-10 9-10 9-11 9-11 9-11 9-11 9-12 9-12 9-12 9-12 9-12 9-13 9-13 9-15 9-15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10-11 10-11 10-11 10-11 10-11 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-12 10-13 10-13 10-13 10-13 10-15 10-15 10-15 10-18 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11-12 11-12 11-12 11-12 11-13 11-13 11-13 11-13 11-13 11-14 11-14 11-14 11-15 11-15 11-15 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-16 11-17 11-20 DDEP06-03 Hectacomb 11-20 12 12 12 12 12 12 12 12 12 12 12 12 12 12-13 12-13 12-14 12-14 12-15 12-18 12-19 13-4 13 13 13 13 13 13 13-14 13-14 13-15 13-15 13-16 13-16 13-16 13-18 14 14 14 14 14 14 14 14 14 14 14-15 14-16 14-16 14-16 14-16 14-20 15 15 15 15 15-16 15-16 15-17 15-17 15-17 15-20 15-20 16 16 16 16 16 16 16 16-17 16-18 17 17-18 17-18 17-19 17-20 17-20 17-20 17-20 17-20 17-20 17-20 17-20 17-20 18 18 18-20 18-20 19 19 19-20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 21 22 26 I have just read the Lost Mine of Phandelver adventure and it seems like an excellent place to start 5th ed.
Both Hoard of the Dragon Queen and Princes of the Apocalypse can be played immediately afterwards.
If you are looking for a dungeon where there is no regular trip back to town when you get tired, then please try The Tower of Bondage.
It is the first level of the dungeon that you can add to or wait a few more days for the release of the next two levels.
My players enjoyed this thing for a long time.
It features lots of undead, oozes, traps and eventually the opportunity to take on a lich Aumvor the Undying of Forgotten Realms.
It starts low level but ends up high level.
Great long-term romp for players who have taken off the training wheels.
Are any of these known to be for a DM and just one player?
My wife and I are just learning and looking for a little practice.
The Save Vs Boredom titles are no longer available on DTRPG.
The World of Farland adventures I uploaded to DMs Guild were removed because they are set in the World of Farland instead of a WoTC setting boo!
All Farland adventures are available here for free: Thanks for including my Heartless Princess Anthology in your list!
It would be great; but that information is rarely obvious from the adventure descriptions that get posted.
Even finding the levels of adventures is often free 5e adventures challenge!
Maw of the Dark Tide: the 15-20 level range is valid for the PATHFINDER version of the product.
You link to the 5E version which is great but that version has been pared to to levels 6-8 which the linked page states clearly.